se.fragment v0.4 · GLSL editor

a real-time fragment shader editor

• Write / edit GLSL code in editor panel
• Shaders compile and run automatically
• vi-style editor highlights errors as you type

⌘E
open / close the editor
Shader → Library
preset gallery; start with Basics if new to GLSL
⌘S
save the current fragment to a .glsl file
⇧⌘,
preferences
click anywhere to begin
se / editor .frag ● live

Fragment

14pt
uniforms time · resolution · mouse · mouseClick · mouseDown
modal esc · normal  ·  i · insert
keys ⌘E editor  ·  ⌘S save  ·  ⇧⌘↩ commit  ·  ⇧⌘, prefs